Oblivion Game Data

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DarkSanctuaryAssassins (0x0002fda1)

  • Record Type: SCPT
  • Editor ID: DarkSanctuaryAssassins
  • Form ID: 0x0002fda1
  • Source File: Oblivion.noSI.esm.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
Scriptname DarkSanctuaryAssassins

short Purified
short OcheevaSaw
short AntoinettaSaw
short TeinaavaSaw
short TelaendrilSaw
short VicenteSaw
short GogronSaw
short MraajDarSaw
short GuardianSaw

Begin GameMode


if Purified == 0 
	if ( getdead == 1 )
		set Dark10Sanctuary.AssassinsPurified to Dark10Sanctuary.AssassinsPurified+1
		set Purified to 1
	endif 
endif


End


Begin OnHit Player

if OcheevaSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if OcheevaRef.GetDistance Player <= 2000
			if OcheevaRef.GetDetectionLevel Player >= 2
				OcheevaRef.ModDisposition Player -70
				set OcheevaSaw to 1
				set Dark10Sanctuary.OcheevaSaw to 1
			endif
		endif
	endif
endif

if AntoinettaSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if AntoinettaMarieRef.GetDistance Player <= 2000
			if AntoinettaMarieRef.GetDetectionLevel Player >= 2
				AntoinettaMarieRef.ModDisposition Player -70
				set AntoinettaSaw to 1
				set Dark10Sanctuary.AntoinettaSaw to 1
			endif
		endif
	endif
endif

if TeinaavaSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if TeinaavaRef.GetDistance Player <= 2000
			if TeinaavaRef.GetDetectionLevel Player >= 2
				TeinaavaRef.ModDisposition Player -70
				set TeinaavaSaw to 1
				set Dark10Sanctuary.TeinaavaSaw to 1
			endif
		endif
	endif
endif

if TelaendrilSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if TelaendrilRef.GetDistance Player <= 2000
			if TelaendrilRef.GetDetectionLevel Player >= 2
				TelaendrilRef.ModDisposition Player -70
				set TelaendrilSaw to 1
				set Dark10Sanctuary.TelaendrilSaw to 1
			endif
		endif
	endif
endif

if VicenteSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if VicenteValtieriRef.GetDistance Player <= 2000
			if VicenteValtieriRef.GetDetectionLevel Player >= 2
				VicenteValtieriRef.ModDisposition Player -70
				set VicenteSaw to 1
				set Dark10Sanctuary.VicenteSaw to 1
			endif
		endif
	endif
endif

if GogronSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if GogrongroBolmogRef.GetDistance Player <= 2000
			if GogrongroBolmogRef.GetDetectionLevel Player >= 2
				GogrongroBolmogRef.ModDisposition Player -70
				set GogronSaw to 1
				set Dark10Sanctuary.GogronSaw to 1
			endif
		endif
	endif
endif

if MraajDarSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if MraajDaarRef.GetDistance Player <= 2000
			if MraajDaarRef.GetDetectionLevel Player >= 2
				MraajDaarRef.ModDisposition Player -70
				set MraajDarSaw to 1
				set Dark10Sanctuary.MraajDarSaw to 1
			endif
		endif
	endif
endif

if GuardianSaw == 0
	if GetStage Dark10Sanctuary >= 10
		if DarkGuardianRef.GetDistance Player <= 2000
			if DarkGuardianRef.GetDetectionLevel Player >= 2
				DarkGuardianRef.ModDisposition Player -70
				set GuardianSaw to 1
				set Dark10Sanctuary.GuardianSaw to 1
			endif
		endif
	endif
endif


End

Database last updated 11/02/2011
SCPT records last updated 10/31/2011