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FGD08Script (0x000356f6)
- Record Type: SCPT
- Editor ID: FGD08Script
- Form ID: 0x000356f6
- Source File: Oblivion.noSI.esm.mod
- Patch Status: FormID has not been modified.
Parameter |
Value |
SCTX |
ScriptName FGD08Script
short goblinsdead
short speechVAR
short doOnce
short ranawaylikeapunk
float timer
short tookpotion
float timer2
Begin GameMode
if ( speechVAR == 3 )
if ( doOnce == 0 )
JeetumZeREF.StartConversation Player
set doOnce to 1
endif
endif
if ( tookpotion == 1 )
set timer2 to ( timer2 + GetSecondsPassed )
if ( timer2 >= 5 )
BieneAmelionREF.Disable
FGD08GoblinSheepREF1.Enable
FGD08SheepREF1.Disable
FGD08GoblinREF1.Enable
FGD08GoblinREF2.Enable
JolieRetieneREF.Disable
EduardRetieneREF.Disable
FGD08GoblinREF4.Enable
MarieAlouetteREF.Disable
FGD08BWCREF1.MovetoMarker FGD08BWCMoveMarker1
FGD08BWCREF2.MovetoMarker FGD08BWCMoveMarker2
FGD08BWCREF3.MovetoMarker FGD08BWCMoveMarker3
set tookpotion to 2
Player.MovetoMarker FGD08PlayerMoveMarker
endif
endif
if ( goblinsdead >= 11 )
if ( GetStage FGD08Infiltration < 60 )
SetStage FGD08Infiltration 60
set doOnce to 2
endif
endif
if ( GetStage FGD08Infiltration == 50 )
if ( goblinsdead < 11 )
if ( Player.GetInCell WatersEdge == 0 )
if ( Player.GetDistance WatersEdgeMapMarker >= 6000 )
if ( ranawaylikeapunk == 0 )
MessageBox "The Hist Sap begins to have a strange effect on you."
set ranawaylikeapunk to 1
endif
endif
endif
endif
endif
if ( ranawaylikeapunk == 1 )
SetStage FGD08Infiltration 60
set ranawaylikeapunk to 2
endif
if ( ranawaylikeapunk == 2 )
set timer to ( timer + GetSecondsPassed )
if ( timer >= 5 )
set doOnce to 2
set ranawaylikeapunk to 3
endif
endif
;if ( player.GetDistance FGD08WatersEdgeMarker < 128 ) && ( GetStage FGD08Infiltration < 50 ) && (GetStage FGD08Infiltration >= 40 )
;SetStage FGD08Infiltration 50
;endif
;if ( player.GetDistance FGD08WatersEdgeMarker <= 128 ) && ( GetStage FGD08Infiltration == 70 )
;SetStage FGD08Infiltration 80
;endif
if ( doOnce == 2 )
set doOnce to 3
Player.MovetoMarker FGD08PlayerWakeMarker
endif
if ( doOnce == 3 )
ModrynOreynREF.StartConversation Player
set doOnce to 4
endif
if ( GetStage FGD08Infiltration == 70 ) && ( doOnce == 4 )
set doOnce to 5
MarcelAmelionREF.Enable
BieneAmelionREF.Enable
FGD08SheepREF1.Enable
JolieRetieneREF.Enable
EduardRetieneREF.Enable
MarieAlouetteREF.Enable
BieneAmelionREF.MoveTo FGD08MassGraveMarker
BieneAmelionREF.Kill
FGD08SheepREF1.MoveTo FGD08GoblinSheepREF1
FGD08SheepREF1.Kill
FGD08SheepREF2.MoveTo FGD08GoblinSheepREF2
FGD08SheepREF2.Kill
FGD08SheepREF3.MoveTo FGD08GoblinSheepREF3
FGD08SheepREF3.Kill
FGD08SheepREF4.MoveTo FGD08GoblinSheepREF4
FGD08SheepREF4.Kill
FGD08SheepREF5.MoveTo FGD08GoblinSheepREF5
FGD08SheepREF5.Kill
FGD08SheepREF6.MoveTo FGD08GoblinSheepREF6
FGD08SheepREF6.Kill
FGD08SheepREF7.MoveTo FGD08GoblinSheepREF7
FGD08SheepREF7.Kill
JolieRetieneREF.MoveTo FGD08MassGraveMarker2
JolieRetieneREF.Kill
EduardRetieneREF.MoveTo FGD08MassGraveMarker3
EduardRetieneREF.Kill
MarieAlouetteREF.MoveTo FGD08MassGraveMarker4
MarieAlouetteREF.Kill
FGD08GoblinSheepREF1.Disable
FGD08GoblinREF1.Disable
FGD08GoblinREF2.Disable
FGD08GoblinREF4.Disable
FGD08BWCREF1.Disable
FGD08BWCREF2.Disable
FGD08BWCREF3.Disable
endif
End |
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