Oblivion Game Data
Select game:
Oblivion
Morrowind
Skyrim
Search:
Select a record type:
ACHR (2348)
ACRE (1588)
ACTI (1419)
ALCH (269)
AMMO (134)
ANIO (34)
APPA (23)
ARMO (1112)
BOOK (1253)
BSGN (13)
CELL (35678)
CLAS (113)
CLMT (19)
CLOT (636)
CONT (957)
CREA (999)
CSTY (129)
DIAL (4152)
DOOR (537)
EFSH (108)
ENCH (1696)
EYES (13)
FACT (498)
FLOR (159)
FURN (188)
GLOB (95)
GMST (383)
GRAS (108)
HAIR (57)
IDLE (677)
INFO (20315)
INGR (176)
KEYM (473)
LIGH (1681)
LSCR (341)
LTEX (229)
LVLC (701)
LVLI (1496)
LVSP (312)
MGEF (146)
MISC (427)
NPC_ (2669)
PACK (7718)
QUST (709)
RACE (15)
REFR (195409)
REGN (212)
ROAD (3)
SBSP (33)
SCPT (3052)
SGST (150)
SKIL (21)
SLGM (29)
SOUN (1186)
SPEL (1331)
STAT (6081)
TES4 (11)
TREE (142)
WATR (23)
WEAP (1402)
WRLD (85)
WTHR (40)
0x00081e8d
Record Type:
INFO
Form ID: 0x00081e8d
Source File: Oblivion.esm.mod
Patch Status: FormID has not been modified.
Parameter
Value
Type
Topic
Goodbye
0
Random
0
Say Once
0
Refusal
0
Random End
0
Rumors
0
Group Id
[Offer Mixing Bowl] (0x00081e59)
QSTI
The Museum of Oddities (0x0004340c)
Emotion Type
Sad
Emotion Value
50
NAM1
We already have one of those, I'm afraid. It wasn't all that Odd to begin with, honestly. We certainly can't have two.
Condition Operator
Cond Value
Cond Function
Cond Param1
Cond Param2
Cond Param3
>=
2
GetQuestVariable
The Museum of Oddities (0x0004340c)
Loot Bag (0x0000000e)
0
>
0
GetItemCount
Mixing Bowl (0x00081e6e)
0
0
==
1
GetIsID
Una Armina (0x0001559e)
0
0
Database last updated
11/02/2011
INFO records last updated
10/31/2011